![]() ![]() i mean the damage registers in these cases, but it's nigh a second delay when this happens.įight an enemy while any sort of elevation is involved? i had everything happen, my character getting beamed through the level, enemies floating away into the void, it's magical Hit an enemy? there's a chance his health bar starts laging and his animation, like playing an online game with 120 MS upwards despite there beeing no actual performance issue/hike. Kill an enemy with a crit? chances are the next enemy won't show his health bar, just the crit-prompt (health bar) and health bars beeing wonky in generalįace more than 2 to 3 enemies at once? chances are keyboard inputs (and mouse) start going on strike, heck this can even happen when facing a singel enemyĭraw your bow while beeing engaged? better hope your enemy doesn't hit you with a ranged attack, cause otherwise there's a 50% chance your aim->hold->fire won't work until you completely leave aim-mode It's just incredible and i do mean incredible glitchy and buggy Got nothing to do with FPS or a cap on FPS It's almost as though the Game is too busy calculating the boss's moves to detect that I'm doing stuff over here. I try hit the first boss with a full stamina gauge and my guy just looks at him half the time. I will return to this after it's patched a bit more. Don't get me wrong, great first effort guys, don't give up on us though - Just giving my feedback. NOT IT'S NOT MY STAMINA BAR! I've checked. It seems the problem is worse if I'm locked on in combat. It's like the combat timing is all locked up or something. ![]() I simply want the controls to respond when I click or press a button. ![]() I was enjoying it besides the initial jank game feel. I just can't deal - i set aside my day to get into this. stamina bar is full yet my guy doesn't attack when I click. It is now - despite the red knights everywhere. As with any store that hosts third-party content, however, Epic is not in a position to independently verify such rights, and Epic makes no such guarantee to purchasers of the content.Since the last few patches things have been much easier - I am overall quite impressed with what they have pulled off. "Pursuant to the Marketplace Distribution Agreement, each Marketplace seller represents and warrants to Epic that they have appropriate rights to upload their content. GameSpot has reached out to Epic Games for clarification on the situation and was given the following statement: The developer also said it's willing to "rework things," but states that it has not received any word from Epic Games about any stolen animations. Based on the footage shown, the similarities between the animations are apparent.Īrchangel Studios responded to the claims via Steam, noting that "Any animations not made in-house are from the Epic Marketplace and have been up there for years, rigged to an Epic Skeleton." The developer went on to explain that animations can be purchased via the Epic Marketplace, and that they're available to the public. "I do NOT condone people using my DS Anim Studio software to aid in exporting animations to include in commercial products or sell them on Epic Games Store," Meowmaritus said. I do NOT condone people using my DS Anim Studio software to aid in exporting animations to include in commercial products or sell them on Epic Games Store. Bleak Faith: Forspoken is 100% using animations ripped directly 1:1 from Elden Ring. ![]()
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